<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Starter Guide &#8211; Replace Brawl Music Using an SD Card</title>
	<atom:link href="http://nintendobros.com/2009/07/09/starter-guide-replace-brawl-music-using-an-sd-card/feed/" rel="self" type="application/rss+xml" />
	<link>http://nintendobros.com/2009/07/09/starter-guide-replace-brawl-music-using-an-sd-card/</link>
	<description>Promote Games Via Responsible Hacking, and Promote Dragon Quest in General</description>
	<lastBuildDate>Tue, 22 May 2012 21:55:22 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: VictiniStar101</title>
		<link>http://nintendobros.com/2009/07/09/starter-guide-replace-brawl-music-using-an-sd-card/#comment-5989</link>
		<dc:creator><![CDATA[VictiniStar101]]></dc:creator>
		<pubDate>Sat, 31 Mar 2012 18:11:11 +0000</pubDate>
		<guid isPermaLink="false">http://nintendobros.com/?p=1272#comment-5989</guid>
		<description><![CDATA[can someone link me to these files? the media fire link does not work anymore]]></description>
		<content:encoded><![CDATA[<p>can someone link me to these files? the media fire link does not work anymore</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gabrielle Wilde</title>
		<link>http://nintendobros.com/2009/07/09/starter-guide-replace-brawl-music-using-an-sd-card/#comment-4888</link>
		<dc:creator><![CDATA[Gabrielle Wilde]]></dc:creator>
		<pubDate>Wed, 28 Dec 2011 03:03:50 +0000</pubDate>
		<guid isPermaLink="false">http://nintendobros.com/?p=1272#comment-4888</guid>
		<description><![CDATA[@GabrielleWilde  Nevermind, I got it to work. I deleted the .gct off my sd card downloaded another one. Maybe I had an older version of the file patch code, or something was wrong with the .gct file itself, I have no idea. All I know is that the music works now, so I&#039;m happy.]]></description>
		<content:encoded><![CDATA[<p>@GabrielleWilde  Nevermind, I got it to work. I deleted the .gct off my sd card downloaded another one. Maybe I had an older version of the file patch code, or something was wrong with the .gct file itself, I have no idea. All I know is that the music works now, so I&#8217;m happy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gabrielle Wilde</title>
		<link>http://nintendobros.com/2009/07/09/starter-guide-replace-brawl-music-using-an-sd-card/#comment-4493</link>
		<dc:creator><![CDATA[Gabrielle Wilde]]></dc:creator>
		<pubDate>Sun, 04 Dec 2011 03:13:02 +0000</pubDate>
		<guid isPermaLink="false">http://nintendobros.com/?p=1272#comment-4493</guid>
		<description><![CDATA[@Texture Alchemist: Thanks for responding. I forgot to mention that I downloaded all the files from the link above. The sound folder had the strm folder within, and the files contained in it were c19.brstm, x05.brstm, and x25.brstm. I tried playing Final Destination in the music test, but it played the original music. Then I played on the actual stage, and still all that plays is Final Destination. The other 2 didn&#039;t work either. I tried deleting my textures from my sd card, and the music still won&#039;t work. 
Other than textures, all I use is the no tripping code, which works awesome. I just don&#039;t see any reason why the music won&#039;t play.]]></description>
		<content:encoded><![CDATA[<p>@Texture Alchemist: Thanks for responding. I forgot to mention that I downloaded all the files from the link above. The sound folder had the strm folder within, and the files contained in it were c19.brstm, x05.brstm, and x25.brstm. I tried playing Final Destination in the music test, but it played the original music. Then I played on the actual stage, and still all that plays is Final Destination. The other 2 didn&#8217;t work either. I tried deleting my textures from my sd card, and the music still won&#8217;t work.<br />
Other than textures, all I use is the no tripping code, which works awesome. I just don&#8217;t see any reason why the music won&#8217;t play.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Texture Alchemist</title>
		<link>http://nintendobros.com/2009/07/09/starter-guide-replace-brawl-music-using-an-sd-card/#comment-4399</link>
		<dc:creator><![CDATA[Texture Alchemist]]></dc:creator>
		<pubDate>Sat, 03 Dec 2011 12:26:01 +0000</pubDate>
		<guid isPermaLink="false">http://nintendobros.com/?p=1272#comment-4399</guid>
		<description><![CDATA[Quote Gabrielle Wilde:
&quot;I put the Menu and Sound folders in the pf folder, but I cannot get the music to play in sound test, or while playing. Only the original music plays. The custom strap loader works though. Something I’m doing wrong? All I use is Gecko Os 1.07, no Ocarina or Codes Manager (I use GCTEdit to make GCT files) My textures all work fine, it’s just the dang music&quot;
Ok,in your sound folder,make a new folder called&quot;strm&quot;.Shove all your brstms in there.One more thing,did you rename your songs the right way? Example: you just downloaded &quot;One Winged Angel&quot; brstm song,and you want to replace that with Final Destination(the song). You&#039;re going to rename the song to &quot;X05&quot;,cuz that is the final destination code number.lol, srry if you already knew this. :p]]></description>
		<content:encoded><![CDATA[<p>Quote Gabrielle Wilde:<br />
&#8220;I put the Menu and Sound folders in the pf folder, but I cannot get the music to play in sound test, or while playing. Only the original music plays. The custom strap loader works though. Something I’m doing wrong? All I use is Gecko Os 1.07, no Ocarina or Codes Manager (I use GCTEdit to make GCT files) My textures all work fine, it’s just the dang music&#8221;<br />
Ok,in your sound folder,make a new folder called&#8221;strm&#8221;.Shove all your brstms in there.One more thing,did you rename your songs the right way? Example: you just downloaded &#8220;One Winged Angel&#8221; brstm song,and you want to replace that with Final Destination(the song). You&#8217;re going to rename the song to &#8220;X05&#8243;,cuz that is the final destination code number.lol, srry if you already knew this. :p</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gabrielle Wilde</title>
		<link>http://nintendobros.com/2009/07/09/starter-guide-replace-brawl-music-using-an-sd-card/#comment-4117</link>
		<dc:creator><![CDATA[Gabrielle Wilde]]></dc:creator>
		<pubDate>Sat, 12 Nov 2011 20:07:42 +0000</pubDate>
		<guid isPermaLink="false">http://nintendobros.com/?p=1272#comment-4117</guid>
		<description><![CDATA[I put the Menu and Sound folders in the pf folder, but I cannot get the music to play in sound test, or while playing. Only the original music plays. The custom strap loader works though. Something I&#039;m doing wrong? All I use is Gecko Os 1.07, no Ocarina or Codes Manager (I use GCTEdit to make GCT files) My textures all work fine, it&#039;s just the dang music.]]></description>
		<content:encoded><![CDATA[<p>I put the Menu and Sound folders in the pf folder, but I cannot get the music to play in sound test, or while playing. Only the original music plays. The custom strap loader works though. Something I&#8217;m doing wrong? All I use is Gecko Os 1.07, no Ocarina or Codes Manager (I use GCTEdit to make GCT files) My textures all work fine, it&#8217;s just the dang music.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James brown</title>
		<link>http://nintendobros.com/2009/07/09/starter-guide-replace-brawl-music-using-an-sd-card/#comment-4098</link>
		<dc:creator><![CDATA[James brown]]></dc:creator>
		<pubDate>Thu, 10 Nov 2011 21:50:44 +0000</pubDate>
		<guid isPermaLink="false">http://nintendobros.com/?p=1272#comment-4098</guid>
		<description><![CDATA[This software is great]]></description>
		<content:encoded><![CDATA[<p>This software is great</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yang</title>
		<link>http://nintendobros.com/2009/07/09/starter-guide-replace-brawl-music-using-an-sd-card/#comment-4014</link>
		<dc:creator><![CDATA[Yang]]></dc:creator>
		<pubDate>Fri, 28 Oct 2011 08:23:41 +0000</pubDate>
		<guid isPermaLink="false">http://nintendobros.com/?p=1272#comment-4014</guid>
		<description><![CDATA[Sorry about I asked such a dumb question. I bought a 2GB SD card and it worked! But, maybe you should edit the post about this to avoid more people done something dumb like me!]]></description>
		<content:encoded><![CDATA[<p>Sorry about I asked such a dumb question. I bought a 2GB SD card and it worked! But, maybe you should edit the post about this to avoid more people done something dumb like me!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yang</title>
		<link>http://nintendobros.com/2009/07/09/starter-guide-replace-brawl-music-using-an-sd-card/#comment-4005</link>
		<dc:creator><![CDATA[Yang]]></dc:creator>
		<pubDate>Thu, 27 Oct 2011 07:12:44 +0000</pubDate>
		<guid isPermaLink="false">http://nintendobros.com/?p=1272#comment-4005</guid>
		<description><![CDATA[I think I got it now, that is not working for 4GB SDHC card, right? I will buy a 2GB SD card and have a try tomorrow.]]></description>
		<content:encoded><![CDATA[<p>I think I got it now, that is not working for 4GB SDHC card, right? I will buy a 2GB SD card and have a try tomorrow.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jinyangtao</title>
		<link>http://nintendobros.com/2009/07/09/starter-guide-replace-brawl-music-using-an-sd-card/#comment-3960</link>
		<dc:creator><![CDATA[jinyangtao]]></dc:creator>
		<pubDate>Sat, 22 Oct 2011 02:51:30 +0000</pubDate>
		<guid isPermaLink="false">http://nintendobros.com/?p=1272#comment-3960</guid>
		<description><![CDATA[Sorry, it&#039;s actually the texture hack not sound hack. I put it in the wrong place.]]></description>
		<content:encoded><![CDATA[<p>Sorry, it&#8217;s actually the texture hack not sound hack. I put it in the wrong place.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jinyangtao</title>
		<link>http://nintendobros.com/2009/07/09/starter-guide-replace-brawl-music-using-an-sd-card/#comment-3959</link>
		<dc:creator><![CDATA[jinyangtao]]></dc:creator>
		<pubDate>Sat, 22 Oct 2011 01:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://nintendobros.com/?p=1272#comment-3959</guid>
		<description><![CDATA[Jose Gallardo:

I did what you said, create a GCT file with Code Manager, and put the file inside G:/codes. Then I put texture files into G:/private/wii/spp/RSBE/pf/fighter. I also made folders for fighters separately. Like, Donkey, Sonic......etc. I also used Strap Loader. I put it inside G:/private/wii/app/RSBE/pf/menu/strap. 
None of them is working.
I think there is something wrong with my code. I just put the File Patch Code inside the Ocarina and created a GCT. That&#039;s what I always do with other game&#039;s code, and they are all working.
Do we must use Gecko OS? I use USB Loader GX. I think it will work because I saw some guy on YouTube showed us one of the texture hack by using USB Loader GX. He just opened up the game and the texture are working.
P.S:
I did realized that after I used the code or I put file in Private folder, my game loaded much slower. I don&#039;t what is the problem.
If there is any problem with my English skill, please just ignore it. I&#039;m bad at English.]]></description>
		<content:encoded><![CDATA[<p>Jose Gallardo:</p>
<p>I did what you said, create a GCT file with Code Manager, and put the file inside G:/codes. Then I put texture files into G:/private/wii/spp/RSBE/pf/fighter. I also made folders for fighters separately. Like, Donkey, Sonic&#8230;&#8230;etc. I also used Strap Loader. I put it inside G:/private/wii/app/RSBE/pf/menu/strap.<br />
None of them is working.<br />
I think there is something wrong with my code. I just put the File Patch Code inside the Ocarina and created a GCT. That&#8217;s what I always do with other game&#8217;s code, and they are all working.<br />
Do we must use Gecko OS? I use USB Loader GX. I think it will work because I saw some guy on YouTube showed us one of the texture hack by using USB Loader GX. He just opened up the game and the texture are working.<br />
P.S:<br />
I did realized that after I used the code or I put file in Private folder, my game loaded much slower. I don&#8217;t what is the problem.<br />
If there is any problem with my English skill, please just ignore it. I&#8217;m bad at English.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

